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The Witcher 2 - Xbox developer interview"In creating the Xbox 360 version of the game, we've gone beyond simply porting it to the new platform. Instead, we've created a full adaptation of The Witcher 2 for the console. We've changed the game's controls and its menus to reflect the differences between the platforms, and we've made extensive modifications to the RED engine

The Witcher 2 - Xbox developer interview

"In creating the Xbox 360 version of the game, we've gone beyond simply porting it to the new platform. Instead, we've created a full adaptation of The Witcher 2 for the console. We've changed the game's controls and its menus to reflect the differences between the platforms, and we've made extensive modifications to the RED engine to make sure that the graphics are jaw-dropping for Xbox 360 players. We're proud of the fact that this will be one of the best-looking games ever to come to the Xbox 360, while also being one of the most complex RPGs ever brought to console gamers. Current PC gamers should be pleased to know that they will receive all new content free of charge, including 4 more hours of gameplay" says Adam Badowski, head of the CD Projekt RED studio.
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